PGIII / Painting with Sound
Programming Graphics III: Painting with Sound
About this Class : We’ll be working with a great processing library called minim and tap into using FFT (Fast Fourier Transform) to read the audio spectrum from audio files or live audio from a microphone or line-in and apply this audio data into controlling Real-Time audio reactive graphics on screen.
About this Class : We’ll be working with a great processing library called minim and tap into using FFT (Fast Fourier Transform) to read the audio spectrum from audio files or live audio from a microphone or line-in and apply this audio data into controlling Real-Time audio reactive graphics on screen.
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